Monday, 30 November 2009

Sony Patents 'Emotion Detecting' PS3 Technology


Motion controls? Apparently the future of videogame controls lies not in flailing arms, but in emotional expression. Siliconera reports (via Joystiq) that Sony has filed a patent for a new technology that uses a camera and microphone to detect a player's emotions, including laughter, sadness, anger, joy, and even boredom.


As you can see in the diagram above (which we're pretty sure comes directly from a scene in Idiocracy), this new technology will read metadata derived from a camera and microphone (the PlayStation Eye, we presume) to know your emotional response to what you're seeing, such as potentially laughing at a humorous portion of a game. We can only assume this means the technology will also be able to read the terror you immediately feel when you realize your PlayStation 3 was able to know you were laughing.

According to the patent filing, this technology identifies emotions by reading facial expressions, as well as group behavior such as two players high-fiving each other. Boredom, for instance, could be detecting depending on whether someone is "looking away from the presentation, yawning, or talking over the presentation."

Exactly what applications Sony has planned for use with this technology in videogames isn't included in the patent (specific intents usually aren't included in patent filings), so it's hard to say how serious Sony is about someday using this tech, or how they would even plan to use it in the first place.

EMOTIONAL INTELLIGENCE: Using digital technology to detect emotions



The latest use for speech recognition technology. NICE Systems, Inc., based in Israel, has created a system which combines digital voice recording with voice analysis capabilities, including emotion detection, to--among other things--help organizations manage telephone interactions with customers and clients more effectively.

NICE Perform, as NICE calls this multimedia system, enables organizations to record phone conversations for purposes of training and development of staff, as well as to gauge customer satisfaction and improve customer care.

"How I Feel" Books



These books help children ages 2-6 recognize and identify their emotions, and give them a vocabulary to describe what they are feeling. Each book shows different situations in which a child may feel a certain way. For example, the "Angry" book shows a child who is angry when her mom won't let her go out in the rain, two children who are angry at each other because they both want to color in the same book, etc.

Detect The Mood And Condition Of Skin



The folks by in Japan certain come up with some weird products. Apparently Bandai, the folks who came up with the Tamagotchi, has come up with a new device that you can hold up to your face and receive detailed data on its quality and health. No more trips to the expensive beautician eh? The Bandai Skin Expert

will be available in Japan from November 30th for ¥3,750 (about $40). Permalink: